I thinking yesterday after reading some stuff. What are some of the rules to GM by. Not like rules of the game or system. But rules that a GM can apply to his gaming.
A couple I thought of,
-Players always do what you dont expect. Be ready.
-Players will sell you there characters mom for enough credits to buy a warbot.
What rules do you have? Or have come to find true.
The Ghost of Hong Kong by Steve Miller Pulp Hero and the Trail to San
Moros, CA (1996) - Ascendant Rpg Session
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Last Ascendant rpg adventure on the 31 of March saw our party saving
Lightwave from the machinations of Green Lizard. The PC's agreed to escort
Lightwave b...
2 hours ago
1 comment:
Players expect to be the stars of the show, always... :)
I'll post more as I think about them... :)
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