A sample of a location for the pulp game I'm working on.
Within this assortment of islands, atolls, cays, shoals, reefs, and sandbars that make up the Spratly Islands. There is a small land mass known as Tambak Island. Rocky beaches surround the isle, opening on the eastern end into a sheltered cove. The center of the island that features a small outcropping of jungle. Located on this harbor with its back to the encroaching jungle, a formerly sleepy fishing village has grown to a busy seaplane weight stop. A destination for adventurers, pilots, mercenaries, spy's, pirates, and other less than savory types. The Japanese Navy maintains a small garrison and flight of seaplanes. But the island is a neutral ground. Thanks mostly to an agreement forged with the commander of Japanese forces by the de facto leader of the island residents, a Frenchman known as De Salis. While the town can be a rough and tumble place. All out warfare between different factions is rare. For no one wants to incur the wrath of the Japanese.
Have You Ever used a Solar Eclipse as a Plot Device in an Adventure / Campaign? - So, with today's eclipse over parts of the Continental U.S. today, it got me thinking - "who among us has used a solar eclipse as a plot device in an ad...
3 hours ago