Ok well I ran my first session of the WWII/Golden Age M&M game yesterday. I have to say we had a blast. We did a little tweeking of characters and rules checking as we went along. But thats to be expected. As it is the first time any of us had played M&M. The characters started out as a group put together by the US government. The ADF, American Defense Force. Sent to England to help out the war effort in Europe. The session opened with the characters taking part of a meet and greet, photo op. In front of the British Ministry of Defense. The press conference being led by a Lord Farnsworth. A high ranking member of the ministry of defense. Who is confined to a wheel chair due to wounds suffered in WWI.
Everything was going along like normal. With the characters introductions being made to the press corps. When a Photographer in the front row suddennly dropped his camera and got very sick. Turning very pale then, a greyish color. Before growing eight foot tall. Rippling with muscle, half tearing out of his clothes. He then starts going berserk. Knocking the total hell out of any one in arms reach. Trashing the place in a mindless rage.
First out of the gate Real American dressed in GI combat fatigues (who is basically a soldier, whos power is hes friggin indestructable. Protection, Impervious at 30.) jumps down and starts slugging it out with the raging humanoid brawler. Then Steam Punk the gadgeteer, that can interface with machines. From his holster on his custom leather armor/jumpsuit. Whips out the Samaritan (yup just like Hellboys) and trys to blind him with a dazzle round. Then Whiteout the radio active hero. (Not really, hes actually an avenging spirit from WWI. Out to kill nazis. But thats a secret from the rest of the group. So its not really radiation, but holy fire he controls) Dressed all in white. (Think of the Question, but all white garb.) Blasts him holy fire. This battle goes on for a little bit. Till Steam Punk snares him with an adhesive round. Then Real American administers the coup de grace, knocking him out. With a pistol whip to the head.
Lord Farnsworth thanks the heros for dealing with the monster. As they talk the monster slowly turns back to the normal human. The guy doesnt know what happened except that hes glued to the pavement and had the crap knocked out of him. Just then a motorcycle courier pulls up with an urgent message for Lord Farnsworth. He tells them that large grey men have been sighted around London. Reaking havok. Lord Farnsworth then says something to the effect.
"Bloody hell! The Prime Minister is to give a speach in Trafalgar square in a half hour! ADF you've got to go help!"
To which the group agree's. Not being familiar with London. Lord Farnsworth offers them a ride in his car. The Real American grab the side and rides on the top of the car. Steam Punk follows from above using his jet pack. While Whiteout rides in the backseat, enjoying a glass of brandy. As they come flying into Trafalgar square they see one of the monsters ahead of them. The driver of the car slamming on the brakes. Utilizing the rule of cool. Real American uses the momentum of the braking car to help him jump and attack the monster. Unfortunatly he rolled a 1. So he misses totally. (as we put it digging a trench with his chin through the pavers) Before the battle starts Whiteout flys up in the air and uses his huge instill fear feat (Its like rank 10) and scares all the reporters and soldiers out of there. To prevent them from getting hurt or in the way. A battle now ensues, between the characters and the monster. With Lord Farnsworth firing his revovler at the beast in the background. Which had no effect on the beast. The highlights were that Real American picked up a broken stone paver and smashed the creature from behind. Knocking him down. (Overrun, trip attack.) Then Steam Punk adhesived him. While a final blast of holy fire put him out of the fight.
Once the fight was over and the monster had changed back to human form. Then interrogated him to find out. That he had been injected with a vitamin serum by his doctor. That was the only thing different about his day. His doctors name? Dr Jeckle. (Yeah I know its obvious, but I couldnt resist.) Lord Farnsworth dug a radio out of the trunk of his car and used his ministry resources to find out where this Dr. Jeckles office is. Finding out, they drive there imeadiatly. The Real American drives as Lord Farnsworths driver had run off from the instill fear. They park several doors down from Jeckles office. A small two story brick biulding. It looked like it was a flat upstairs and the office down stairs.
Farnsworth stayed at the car. Radioing for help. Steam Punk flew to the back side of the top floor. Jimmying a window open sneaking inside. While Real American and Whiteout took the direct approach kicking in the front door. They imeadiatly faced the doctor and a man they had not seen before. Dressed in a suit, a leather flying helmet withgoggles, and a leather flight jacket featuring an eagle with a swastika in it talons. Whos say,
"Herr Doktor not only have your kreatures failed, but the verdoton ADF has found you. Goodbye!"
With that he throws some sort of device with a small dish attenna on it, down. Jumping and flying into the air and through a window. Steam Punk was going to give chase till the man broke the sound barrier shattering the windows of the biulding. I believe the follow exchange was something like. "I got'em! No, I dont." The doctor cried out "My previous creations were nothing! I have perfected my formula for myself!" With that he injects himself in the arm. Imeadiatly changing into one of the creatures. But stronger and with the doctors intelligence.
All three heros now square off against the doctor. This is a battle royal. As the doctor has a protection (6) and a high toughness. Real American smashes every chair, table, and even a desk against him thats in the place. Steam Punk uses a full arsenal of bullets against him. While Whiteout heavilly relies on the cleansing power of his holy fire. Soon Real American runs out of furniture to smash him with. And goes for the car. With the idea to drive it through the wall and hit him. As he gets to the car, Lord Farnsworth hands him a PIAT Launcher out of the trunk. Which unknown to the group is a friggin arsenal. So as RA runs back in to the office, he yells out "Hey look what Farnsworth gave me, look out." and fires the laucher in the house. Fortunatly the group was unharmed by the blast. They all continue on fighting. Ra now using the launcher as a club. SP now runs out to the car. "Hey do got another one of those things?" He says sure and hands him a round for the PIAT. "What about another launcher?" "Thats the only one I had" he says. SP runs back in and gives RA the shell. Ra runs up and smashes it against the doctor (as RA is pretty much industructable). This battle keeps rolling on. The characters finally defeat the creature by knocking out the biuldings support columns and knocking the building down on him. Trapping him unconscious and dying. They search the rubble for important items. RA coming up with the records, showing who he injected with the serum. With SP finding the microwave attenna device. That triggers people that have been injected, turning into the monsters. Meanwhile unbenounced to the rest Whiteout with his powerful hatred of the Nazis. Quietly and secretly kills the doctor.
This is the end onf the sessin. There was a little rap. Farnsworth invites the group to use his manor as their base of operations in England. He also tells them that he used to be The Lion in WWI. and that his son has taken over the mantle, and is now The Lion. (The Lion is similar to Union Jack) And that hes on a secret mission for the Allies.
Lessons learned? People with a high toughness and a decent protection, invulnerable rating are a tough fight! :o
Next time
France, and here we come Axis!
Hawkmoon Comes Calling - The Ruins of Pitzburke For Gamma World Second
Edition Session Report
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Two weeks ago I was DMing a friend's second edition Gamma World game & we
were playing in the ruins of Pitzburke! My preferred poison for this rpg is
the ...
10 hours ago
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