I thinking yesterday after reading some stuff. What are some of the rules to GM by. Not like rules of the game or system. But rules that a GM can apply to his gaming.
A couple I thought of,
-Players always do what you dont expect. Be ready.
-Players will sell you there characters mom for enough credits to buy a warbot.
What rules do you have? Or have come to find true.
The Thinking Ring
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By VelociryxSelf PublishedHome Brew 5eLevels 3-5 It starts with an uneasy
feeling. A Foreboding. At least one member of the adventuring party feels
it. U...
6 hours ago
1 comment:
Players expect to be the stars of the show, always... :)
I'll post more as I think about them... :)
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