Some stats for firearms in my Empire campaign.
(All range increments are in yards)
Williams Rifle
Damage: 1d10
Range Increment: 30/50/100
Danforth Double Action Revolver
Damage: 1d8
Range Increment: 15/30/50
Danforth Single Action Revolver
Damage: 1d8
Range Increment: 15/30/50
Kepler Pistol
Damage: 1d8
Range Increment: 15/30/50
Howda Pistol
-Damage: .45 Williams 1d10
Range Increment: 15/30/50
-.60 1d12
Range Increment: 15/30/50
-12 gauge shot 1d10/1d8/1d6
Range Increment: 10/20/30
-12 gauge slug 1d12
Range Increment: 15/30/50
Shotgun
Single or double barreled
-20 gauge
shot1d8/1d6/1d4
Range Increment: 15/30/50
slug 1d10
Range Increment: 20/40/60
-12 gauge
shot 1d10/1d8/1d6
Range Increment: 15/30/50
slug 1d12
Range Increment: 20/40/60
-10 gauge
shot 1d12/1d10/1d8
Range Increment: 15/30/50
slug 2d6
Range Increment: 20/40/60
-8 gauge
shot 1d20/1d12/1d10
Range Increment: 15/30/50
slug 2d10
Range Increment: 20/40/60
.600 Double Rifle
Damage 2d10
Range Increment: 30/60/200
Smith Revolving Rifle
Damage 1d8
Range Increment: 30/40/60
These are just my basic quick thoughts. My info, and rules to go along with these to come.
Chapel of the Rotted Claw
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By J. LasardeBroken Rat GamesS&WLevel 3 A mile from the village of
Breckdell is a solid oak door built into the side of a steep hill. Rumours
claim that th...
2 hours ago
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