So been thinking a lot about the Crimefighters RPG. Like I have said before, it is definitely a child of its time. But that doesn't deter myself from liking and enjoying it. But as it even states, it is missing bits. No real rules for automatic weapons, planes, or gadgets. Its also could be fleshed out more in the bits that are there. For instance it has fencing and judo skills. but no boxing. A pulp game set in the 30's has got to have a boxing skill. Besides being a relevant skills for the time. Boxing was a much bigger deal back then.
I'm not trying to take anything away from Crimefighters. Its got a lot of content for a mere 22 pages. I'm just saying it could use the rough edges, rounded off. Its got a lot going for it.
Five magic items, Guardians, & Adventure Hooks for Castles & Crusades Codex
Germania
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Here are five unique magic items suitable for a Castles & Crusades campaign
set in the historical/mythological realm of Codex Germania. These items
draw on...
4 hours ago

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