Showing posts with label the black hack. Show all posts
Showing posts with label the black hack. Show all posts

Wednesday, January 25, 2017

Deadlines

    Man am I glad I do not set deadlines for things. At least things like my gaming projects. I've been reading about a couple people and their failed (Or at might as well be) kickstarters. Failed in the sense that got the money, and then never seem to be able to put out said product. I think to myself thank goodness I'm not in that kind of position. Not that I would ever find myself there. I would like to think that if I ever did a kickstarter the book would be one hundred percent written beforehand. Just seems to make sense to me.
    Now I am not trying to make excuses for these people. Nor am I condoning what they have done. As at least a couple of them seem to have acted in bad faith. But I do not seek to chastise these people either. It just seems like a crappy situation all the way around. The people who have paid (more or less) for a product, with nothing. Then the stress, and seemingly legal issues incurred by the would be creators. Just a bad deal for everyone.
    That all being said it makes me think about my many irons in the fire. I really should get one of them done, if for no other reason to know that it is complete. To be honest I think it would be really cool to look at drive thru RPG, and say hey look there's my game.
    But I'm honest enough to know I'm a long way from that. It would be really cool to be the next James Spahn so to speak. But that takes a lot of work, word of mouth, and my material to be out there first.
    So that brings me to a final thought. The only thing I have kinda done, or that I at least don't want to completely redo is my Viking Hack game. It still seems like its missing something. It doesn't feel like my best work. But is that something you folks out there would like me to post a link to? Free of course. Its labor of love, and obviously heavily cribbed from Black Hack. Well cribbed is not the right word. A slightly different flavor. Anyways rambling aside would you folks like a link?

Thursday, December 15, 2016

Career Samples


    So I've pretty much finished the careers, as I've said before. So I figured I would post a few.


Air Ace
Entry Requirements: Dexterity 12+

First Term Skills

  • Pilot 2
  • Observation 1
  • Navigation 1
  • Parachute 1
  • Heavy Weapons 1


Subsequent Term Skills: A total of four levels from any one or combination of the following

  • Pilot
  • Observation
  • Navigation
  • Aircraft Mechanic
  • Parachute
  • Small Arms
  • Persuasion
  • Heavy Weapons


Boxer
Entry requirements: Strength + Dexterity = 22

First Term Skills

  • Melee Combat (Unarmed) 2
  • Str +1
  • Con +1

Subsequent Term Skills: A total of two levels from any one or combination of the following

  • Melee Combat (Unarmed)
  • Persuasion
  • Str +1
  • Con +1

Pirate
Entry Requirements: None

First Term Skills:
  • Melee Combat
  • Small Boat
  • Swimming
  • Small Arms
Subsequent Term Skills: A total of four levels from any one or combination of the following
  • Small Arms
  • Melee Combat
  • Swimming
  • Small Boat
  • Mechanic
  • Heavy Weapons
  • Machinist
  • Scrounging
  • Lock Picking
  • Sleight of Hand
So there's a few samples. You can obviously tell very influenced by T2K. But mashed together with Black Hack like mechanics. Which I will go over in a future post.

Saturday, October 29, 2016

Initiative in the Twilight

    So I've been thinking alot about my Twilight 2000 hack. I think I have combat itself, or at least fire combat squared away in my head. But the one thing I'm still pondering is initiative. I have three distinct ways to go about it in my head. T2K, Recon, and Black Hack all have different systems for it. I keep mulled over if I should drop one or the other. Or for that matter knead two or more of them together. Not sure yet. Still in my note taking phase. Nothing really written. Perhaps I should start writing it proper. Maybe it would be clearer to me then.

Wednesday, October 26, 2016

Hacking the Twilight

    Sorry I haven't posted much of any real content lately. Long and short the real world is a motherfucker. So I've been messing around with hacking Twilight 2000. Yes I know, what about the Viking Hack? Its done. It just needs something. I cant totally put my finger on what though. So I'm gonna set it down for a minute.
    But back to T2K. Black hack is getting really hacked up for this. I'm going to use skills, and difficulty modifiers. I figure I will have to do a completely new thing for firearms. The hacks I've seen for them leave me feeling action movie type thing. Which is not T2K. T2K is gritty and deadly.
    Then how to handle vehicles, and for that matter personal, and vehicle armor. I have lots of ideas. I've just got to start laying it all out. I've been writing down notes and ideas. I just need to start assembling them, into a semblance of order.

Monday, October 17, 2016

The Viking Hack


THE VIKING HACK

The seasons grow colder with every year. The limbs of Yggdrasil grow heavy with snow and cold. Allowing creatures and peoples of myth to fall down limbs, or jump up them. Finding themselves in new lands. Midgard has seen the entry and/or return of myths of flesh, blood, and worse.
You hail from Skåne the ancestral home of your people. You are viking warriors, and adventurers in a land where mythological creatures and people are real. Playing out epic adventures in a world falling towards Ragnarök.


The north is an arctic tundra, slowly crawling southward toward the temperate primeval forest. The Scandes, jagged mountain range acting as the spine of Skåne, running down the center from north to south. Surrounded to the north by a wall of ice and nothing. The rest of the peninsula surrounded by the sea. To the west Den norske Sea, to the south Nordsjø, and to the east Østersjøen. To the far west finds Lýðveldið Ísland. A harsh, rocky island. To the west of that? Unknown.

To the south lies allies and enemies. Allies the Danes. Descended from and old Skåne colony. Men of honor, and traders. Enemies, the Gaul, and the Anglo-Celtic. But mainly a land of wilderness, and legend.

Friday, September 30, 2016

The Black Hack


    So I know I'm way late to this. (Which seems to be my normal operandi) But I've just recently found this. Damn I really dig this. It kind of echos some things that I've done in my games. But more unified and way better. I'm really, really digging this. It might become a go to. Seriously. Maybe. It could. I do really like it. Then reading all the "hacks" and variants. It really gets my creative juices going. Ideas are swarming in my noggin. Swirling about. Beating their way out of my head and into my fingers. Throttling a pen/pencil/keyboard in to submission. In order for the awesomeness to flow like a murky river pooling into a deep pool of text.