Wednesday, April 29, 2015

Nuts and Bolts V (Character Creation)



  • Atrributes
Str
Dex
Con
Int
Will
Per
Cha

Roll 3d6 for each


  • Skills
You have 3 points to spend on skills. Each point represents a level. You may spend them in any combination. You could even place them all in the same skill, and start with it at 3. Whatever.
Sample Skill list,
Gambling
Climb
Track
Pick lock
Pick Pocket
Stealth
Spot
Listen
Ride
Swim
Balance
Intimidate
Charm
Haggle
Weapon (Pick one, such as Knife, pistol, rifle, or club)
Drive
Pilot
Boating
Brawling
Writing
Research
Artist
History
Science (pick one, such as chemistry, physics, or engineering)


  • Special Ability
Special abilities are special abilities that not everyone has. Sometimes characters are a sort of natural savant when it comes to a skill. Or have a special power. Here is a sample list of a few.
Sharpshooter
Fast Reload
Quick Draw
Born behind the Wheel
Ace
Old Salt
Academic
Sprinter
Hard to Kill
Knock Out King
Eye for Detail
Photographic memory
Contacts
Duelist
Wealthy
Lucky
Jockey
Inspired
Combat Veteran
Mage

Characters may pick one special ability. They may pick a second, if they pick two disadvantages.


  • The Rest
The rest is just the sundries. Name, age, sex, physical description, and equipment.

This is all very rough at the moment. I want to spin it about and see how it all shakes out.
As always comments welcome.

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